Arkhod

Orphaned in the desert city of Barenthe at the age of about four, Arkhod was taken in by the thieves' guild.

At that time the guild was run by a man named Dominico. Arkhod fit in well, but didn't much like the life of a pickpocket. He worked to improve his skills and ended up with sharp wits, quick hands, and a knack for traversing difficult terrain, such as walls and old buildings. His work paid off as he rose in standing in the guild, having managed to save up enough to buy his way out of it, and onto the open ocean where his hardworking nature and skill with a pencil had him learning to draw sea charts. Not long down the road from there when the lunar port system was developed and airships filled the skies, Arkhod got onto one and took off from the seas up to the planes. He continued to educate himself however possible and found himself first a skilled navigator, then the captain of his very own vessel.

In his fifties he heard of the

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